Accessimport odbAccess session.odbs[name].parts[name].elements[i] session.odbs[name].parts[name].elementSets[name].elements[i] session.odbs[name].parts[name].nodeSets[name].elements[i] session.odbs[name].parts[name].surfaces[name].elements[i] session.odbs[name].rootAssembly.elements[i] session.odbs[name].rootAssembly.elementSets[name].elements[i] session.odbs[name].rootAssembly.instances[name].elements[i] session.odbs[name].rootAssembly.instances[name].elementSets[name]\ .elements[i] session.odbs[name].rootAssembly.instances[name].nodeSets[name]\ .elements[i] session.odbs[name].rootAssembly.instances[name].surfaces[name]\ .elements[i] session.odbs[name].rootAssembly.nodeSets[name].elements[i] session.odbs[name].rootAssembly.surfaces[name].elements[i] session.odbs[name].steps[name].frames[i].fieldOutputs[name].values[i]\ .instance.elements[i] session.odbs[name].steps[name].frames[i].fieldOutputs[name].values[i]\ .instance.elementSets[name].elements[i] session.odbs[name].steps[name].frames[i].fieldOutputs[name].values[i]\ .instance.nodeSets[name].elements[i] session.odbs[name].steps[name].frames[i].fieldOutputs[name].values[i]\ .instance.surfaces[name].elements[i] getNormal(...)This method returns the normal direction for the element face. Required arguments
Optional arguments
Return valueA tuple of 3 floats representing the unit normal vector. If the element face is collapsed such that a normal cannot be computed, a zero-length vector is returned. Exceptions
MembersThe OdbMeshElement object can have the following members:
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