The terms imprecise and invalid are described
in more detail below.
- Imprecise
-
A valid part can be either precise or imprecise. If
Abaqus/CAE
must use a looser tolerance in some areas to recreate a closed volume from the
imported part, the part is considered imprecise. You can complete most modeling
operations with imprecise parts.
You should try to work with an imprecise part. If
Abaqus/CAE
cannot proceed, you can suppress the imprecise region or use the geometry edit
tools to try and make the part precise. However, if the part contains many
complex surfaces, the geometry edit tools may not be able to make the part
precise and using the tools may be time consuming. If you cannot work with the
imprecise part and you cannot make the part precise, you should return to the
CAD application that generated the original file and increase the precision.
- Invalid
-
If the errors are so large that
Abaqus/CAE
cannot recreate a closed volume from the imported part, the part is considered
to be invalid. For example, large gaps between edges cause a part to be
invalid. Similarly, points on edges that are far away from an underlying
surface cause a part to be invalid.
If the part is invalid, you can use the
Geometry Edit toolset
to try to make it valid. If you cannot repair a part, you can indicate that you
want to ignore the invalid part status and continue to use the part as if it
were valid (for more information, see
Working with invalid parts).
However, operations on invalid geometry may fail, give inconsistent results, or
cause instabilities in
Abaqus/CAE.
If you encounter problems with your model after ignoring the invalidity of a
part, consider attempting to fix the geometry in the CAD application that
generated the original file.
If you do not repair or ignore the status of an invalid part, the only way
that you can use it in
Abaqus/CAE
is to apply a display body or a rigid body constraint to the part in the
Interaction module.
A display body is included in the model for display purposes only. If you apply
a display body constraint, you do not have to mesh the instance and can
continue to analyze your model. For more information, see
Display bodies.